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Home / Sessions / Extending Reality: How to Design for the Metaverse

Extending Reality: How to Design for the Metaverse

IAC23

Cost

$375 USD

Time(s)

March 28, 2023
1:30 PM to 5:30 PM CT

Location

Pelican II

Description

Extended Reality (VR, AR, MR, collectively XR) promises to change, or possibly replace, the world around us, immersing us in a different “”here and now”, be it a company-controlled Metaverse, a remote location on Earth, a fictional world, or a different, augmented version of our home or of familiar places such as our workplace or our favorite supermarket.

But XR “elsewheres” are unique blends of digital and physical that introduce novel challenges and opportunities for designers, and that require knowledge and skills traditionally not associated with digital design practices. What happens when information is not conveniently bound to the 2D space of a screen but is instead disseminated and embedded into a 3D space? What if information IS what constitutes the 3D space? Where should we start?

This learn-by-doing workshop will teach attendees the basics of designing for XR environments: it first introduces the basic differences between traditional IA / UX practice and IA / UX for XR; it anchors those differences to embodiment, sense of presence, and sensory and proprioceptive input; it describes how some of the issues we have with XR design are old issues we have solved, contextually, in other mediums, such as film or video games; it provides an initial set of best practices that can be applied to the high-level design of XR environments; it presents a few techniques to low-fi prototype XR solutions using pen, paper, and a smartphone.

Pointers and references to in-depth exploration of the XR design space will be provided during the workshop.

About the speakers

Andrea Resmini

Andrea Resmini is associate professor of experience design and information architecture in the Department of Intelligent Systems and Digital Design at Halmstad University.

An architect turned information architect, Andreas is a two-time past president of the Information Architecture Institute, a founding member of Architecta, the Italian Society for Information Architecture, the Editor-in-chief of the Journal of Information Architecture, and the author of Pervasive Information Architecture (2011), Reframing Information Architecture (2014), and Advances in Information Architecture (2021).

Andrea’s research focuses on the information architecture of blended spaces, placemaking, and the design of games to explore wicked problems. He knows way too much about the Whitechapel murders, Tolkien, and WWII submarine warfare for his own good.”

Sponsor IAC

We’re looking for organizations who share our commitment to building and sustaining programs that drive a more inclusive industry. Learn more on the Sponsor IAC23 page or contact us directly at info@theiaconference.com for more information.

Thanks to this year’s sponsors!

Logo for sponsor Optimal Workshop
Platinum sponsor
Optimal Workshop
Logo for sponsor Factor Firm
Gold sponsor
Factor Firm
Logo for sponsor Last Call Media
Silver sponsor
Last Call Media
Logo for sponsor Design for Context
Scholarship sponsor
Design for Context

Logo for sponsor A Book Apart
In-Kind sponsor
A Book Apart
Logo for sponsor Balsamiq
In-Kind sponsor
Balsamiq
Logo for sponsor MURAL
In-Kind sponsor
MURAL
Logo for sponsor OOUX Masterclass
In-Kind sponsor
OOUX Masterclass
Logo for sponsor Rosenfeld Media
In-Kind sponsor
Rosenfeld Media

Logo for sponsor UX Camp DC
Community sponsor
UX Camp DC
Logo for sponsor World IA Day
Community sponsor
World IA Day

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