San Diego Room
More than ever, we need to clearly share ideas across town, across cultures, or across the globe. Sketching is a great way to bridge these distances. Visual language in just about any form can cut through confusion and create understanding. If you have or want a career in UX, creating understanding is at the heart of everything you do.
You don’t need to draw comics like Stan Lee (I sure the hell can’t). In THIS workshop you’ll leave with a set of basic skills you can use to communicate clearly, quickly, and successfully with items you can find around the house.*
What we’ll cover:
- The unique properties of different media & formats.
- A technique toolbox that you’ll be using like a boss before the day is out.
- The importance and benefits of working publicly.
- Methods to change the way you facilitate meetings.
- Sketching in person or virtually. Neither is better, just different.
This is an active workshop. You’ll be drawing along as we learn some things, draw some stuff, talk about stuff, and play a game.
So…get your favorite pen, pencil, or crayon. Draw on paper, a whiteboard, or your tablet; whatever works for you. It truly doesn’t matter.
*No sticky notes will be harmed or exploited in this workshop. You’re welcome. -AP
About the speakers
For a long time now, Adam Polansky has been closing the gap between ideas and reality for clients like Travelocity, Hyatt Hotels, and Radio City Entertainment. A dedicated storyteller, teacher, and UX community member, he’s written multiple articles, run workshops, and spoken at events worldwide. He’s co-founded and helps coordinate several events where you’re as likely to find him backstage as on-stage. Adam is a contributing author to Usability Success Stories: How Organizations Improve by Making Easier-To-Use Software and Websites. (Rutledge 2006)
Adam lives in McKinney, TX with his family and is currently a Principal Experience Architect with Bottle Rocket Studios / Ogilvy Experience N. A. in Dallas, Texas.