Defining the “UX Critique”: How to Level up your team by creating a culture of feedback
Our designs don’t live in a vacuum, yet many of us may be reluctant or unsure how to begin engaging others with our work. Developers have code reviews, graphic designers have “pin-ups”, but what should feedback cycles look like for UX designers? How do you start a culture of design dialogue within an organization/team?
No fear! We got it covered. During this presentation, we’ll discuss the following through two case studies:
1. Define critique best practices and how to apply them at scale.
2. Explore a simple 5-step process for starting your first critique.
3.Sharpen your team’s soft skills: feedback dos and don’ts, setting rules, and creating a code of conduct with your team.
4. How to convince your boss that critiques are worth the investment.
By the end of the session you’ll have the tools you need to go forth and start your own critique practice. BONUS!: we will share our critique code of conduct poster template with participants to take home and share with their teams.
Key takeaways from the session:
-Define critique best practices and how to apply them at scale.
-Explore a simple 5-step process for starting your first critique.
-Sharpen your team’s soft skills: feedback dos and don’ts, setting rules, and creating a code of conduct with your team.
-How to convince your boss that critiques are worth the investment.
-Receive code of conduct poster template to share and customize.