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Home / Sessions / Data through Time and Space: A Case Study in Designing for Event-Based Linked-Data

Data through Time and Space: A Case Study in Designing for Event-Based Linked-Data


2019 IA Conference
Main Conference Talk
September 23, 2020
January 20, 2021 2:10pm

Description

There is a lot to think about when redesigning any application, but what if your application was a 30-year-old project to transcribe over a hundred years worth of art sales receipts? What if you want to connect these receipts to the people, places, and objects they describe? How do you present this messy event-based data that has gaps and overlaps in time? What if your users have been using this application for decades? Won’t someone think of the users?!

This is the task the Getty is currently undertaking with their remodel of the Getty Provenance Index, bringing together 6 databases and 1.7 million records from auction catalogs and art dealer inventories into a single, modern interface using linked data. UX designer Kristen Carter is going boldly forward where not many have gone before: designing a usable interface for a network of information about art, people, documents, and events.

Turning a massive, tangled, network graph into a familiar and friendly UI was no easy task.
But over the course of 3 years of sifting through user research, trial and error, and a gross amount of coffee, the answer slowly presented itself: the compromise between data that wants to be Facebook and users who want a card catalog.

In this session you will learn:

  • How to design a UI for event-based data when everything is an event
  • What works and what doesn’t when displaying user-friendly Linked Open Data
  • Tools and methodologies for designing a UI when you can’t crib off other people

About the speakers

Kristen Carter

Kristen Carter is a user experience designer at the Getty where she specializes in solving UX problems involving large, complex, and messy datasets for research applications.

Her career started over a decade ago in quality assurance for video games, then web and mobile, before she found her true calling in the field of UX. She has a passion for making life simpler through user friendly designs, and daydreams of someday creating the world’s greatest automatic wet cat food dispenser. Until then, Kristen continues to work on improving research databases and tools to make historical documents more accessible for academics around the world.

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