2016 Main Conference Talk
Through Discovery, you define your project. Whether you call it strategy, requirements, research, or inception, this portion of the project can make or break it. Get it right, and the product design team works in concert, toward well-understood goals and following clear principles. Get it wrong, and your project collapses into a disorganized mess. In this session, we’ll look at what makes for great Discovery. Introducing his Discovery Activities Matrix, Dan will talk about essential tools and techniques for Discovery. We’ll look at how research fits in, how to write great design principles, and how to incorporate Discovery into any project situation.
- The essential ingredients for any discovery phase
- The range of discovery activities and how to choreograph them
- What deliverables come out of the discovery phase
- How to incorporate discovery into new projects and projects in-flight
About the speaker(s)
In 2006, Dan Brown co-founded EightShapes, a boutique UX design firm based in Washington, DC. EightShapes designs digital products and systematizes design standards for clients in finance, healthcare, education, and government. Dan’s first two books, Communicating Design and Designing Together, deal with communications and collaboration on design teams, and are widely considered to be essential reading for UX designers. UX teams all over the world have played his game Surviving Design Projects, to improve their conflict management skills. IA Lenses, a new deck of cards, captures the essential questions for information architects working on difficult design problems. His new book Practical Design Discovery deals with the very first phase of a project, in which the product team seeks to understand the design problem. Follow him on Twitter @brownorama.